FIFA Play Zone
Overview
FIFA+ is FIFA’s global digital platform designed to connect football fans and build meaningful relationships with supporters of the game.
It engages millions of users through live matches, documentaries, editorial content, and importantly, interactive experiences.
FIFA+ Play Zone sits at the centre of this strategy as a dedicated gamification hub, designed to attract, engage, and retain fans at scale.
Powered by Genius Sports, the platform brings together a suite of free-to-play games, including Fantasy, Predictor, and Daily Play experiences, particularly during the FIFA World Cup Qatar 2022™.
At its core, Play Zone is not just a collection of games, but a gamified engagement system built to drive long-term user retention and create a valuable, monetisable audience.
Objective
While FIFA+ offers a wide range of free content, its long-term success depends on converting anonymous users into registered, engaged fans.
This required a clear value exchange: users provide their data in return for engaging, personalised experiences.
FIFA+ Play Zone was designed to support three key objectives:
Drive user registrations by encouraging fans to sign up through compelling, interactive experiences
Increase engagement before, during, and after major events, especially around the FIFA World Cup Qatar 2022™
Deliver commercial value by creating new opportunities for sponsors (in this case, Hyundai, Crypto, Budweiser, etc) through interactive experiences
The challenge was to design a platform that could scale globally while remaining simple, engaging, and rewarding for a wide range of users.
Problem
Despite high traffic driven by major tournaments, engagement across sports platforms is often short-lived and event-driven. Users typically drop off once matches end, with limited reasons to return regularly.
Additionally, traditional gamification systems often fail because they:
Lack meaningful personalisation
Rely on shallow reward systems
Do not create sustainable engagement habits
Problem Statement
FIFA+ needed a scalable way to convert passive, event-driven users into consistently engaged participants, while also supporting registration growth and long-term retention.
Design Challenge
How might we create a gamified platform that encourages daily interaction, feels personalised to each user, and delivers both user value and commercial impact?
category
UX/UI | Free to Play | Design System | Interactive Prototype
tools
Figma, Photoshop, After Effects
Strategy & Design Thinking
From the outset, the Play Zone was designed as a continuous engagement system, not just a feature.
Core Loop
Play → Earn → Personalise → Compete → Return
Key Strategic Decisions
1. Prioritise lightweight, repeatable interactions
Instead of complex game mechanics, the focus was on quick-to-play experiences, low friction entry, and high frequency usage.
Trade-off: Simpler interactions risk feeling less immersive, but significantly improve scalability and repeat engagement.
2. Build a strong gamification layer
The experience is unified through levels, badges, trophies, and daily challenges.
Why: Progression systems create habit-forming behaviour and long-term motivation.
3. Design for personalisation at scale
Each user sees a customised Play Zone dashboard with game ordering based on behaviour and contextual prompts.
Trade-off: Increased system complexity versus significantly higher engagement and relevance.
4. Integrate social and competitive elements
Leaderboards and shared challenges increase retention and session frequency.
The result is a platform that feels dynamic, relevant, and rewarding every time a user returns.
Core Features
1. Personalised Play Zone Dashboard
A dynamic lobby tailored to each user’s preferences and activity, increasing relevance and reducing decision friction.
2. Suite of Interactive Games
Fantasy Classic, Predictor, and Daily Fantasy, Goalscorer Challenge, Who am I?, encouraging frequent, lightweight interaction.
3. Gamification Layer (Levels, Badges, Trophies)
A unified progression system across all experiences, building long-term engagement and habit formation.
4. Daily Challenges & Contextual Prompts
Encourage users to return and complete specific actions, driving consistent engagement beyond live events.
5. Sponsor & Partner Integrations
Interactive activations embedded within the experience, creating commercial value without disrupting the user experience. Among the sponsors and brands I had the pleasure to work on 2022 were: Visa, Hyundai, and Crypto.
Outcome
The platform evolves from a set of features into a continuous engagement engine designed to scale globally and sustain user interaction year-round.
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Results & Impact
Growth
2M+ registrations in 2 months
Engagement
+30% increase in interactions per session
High participation across all game types
Retention
+18% increase in returning users
Strong repeat engagement beyond live events
Commercial Impact
Creation of a large monetisable audience
Increased sponsor activation opportunities
What this project demonstrates
Designing engagement systems at scale
Applying gamification and behavioural design
Aligning user experience with business and growth goals
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